

Unfortunately, boss battles are too easy and feel unimaginative at best, and lazily conceived at worst. With several worlds, hidden stages and mini-games to unlock, completionists should look forward to spending around 7-8 hours in Paperland. Level design is top-notch, as well, with some Mutant Mudds-style foreground/background travel.

There are lots of hidden areas to explore within each stage, and getting every paperclip and button will satisfy collect-a-thon fans. Player abilities are simple: run, jump, double-jump and jump on enemies' heads the simplicity makes Paper Monsters Recut a very accessible game, but not one that's too easy. Fans of the mobile game will be glad to know that Recut introduces more stages and an overworld that makes for a much more cohesive universe. Players guide their adorable cardboard avatar through several different themed worlds, collect golden paperclips and special buttons in each stage, and fight a boss at the end of each world. Taking place in a gorgeous paper-cut world that looks as if it were created by hand, Paper Monsters Recut is nonetheless a very traditional platformer. With a lovely visual style, Mobot Studios' Paper Monsters Recut instantly stands out among the crowd - an enhanced port of a mobile game, Paper Monsters Recut is a fun, smooth experience with a lot of personality that should please fans of old-school, traditional platformers.
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